I'd suggest getting the QT gui compiled and working on documentation/instructions for others to do so. Then your openGL graphics skills could come in handy to improve that gui.
On Sun, Dec 9, 2018, 5:51 AM Kartik kumar <[email protected] wrote: > Hello, > > I am a Computer science undergrad with a good knowledge of C/C++ ,OpenGL, > Computer Graphics .I am looking for contributing in BRL-CAD. Can someone > please guide me with the code or what i should study. > Till Now I have > -- > I have downloaded the source code & compiled, did setup > --> Used MGED , learnt commands,GUI,did some modelling and rendering, > completed those pdfs > --> Read the documentation and some architecture of brl, libraries like > rt,dm,bn > --> now going through this > http://write.flossmanuals.net/contributors-guide-to-brl-cad/working-with-our-code/ > > What to do next? > _______________________________________________ > BRL-CAD Developer mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/brlcad-devel >
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