Samuel Thibault <[email protected]> writes:

> Mario Lang, le ven. 31 août 2018 00:43:03 +0200, a ecrit:
>> I implemented a horizontal version of tetris using Braille dots to
>> represent the game field.
>
> Nice! :D
> and in just a few hundred lines of Haskell, even nicer :D

Actually, I only wrote about 50 lines of Haskell myself.
I listed the complete game logic (with permission) from another project
which happens to be written in a way that can be refitted with a new
UI pretty easily.

P.S.: Unicode Braille is so very useful.  I totally hope the /dev/vcsu
patch will be merged!

-- 
CYa,
  ⡍⠁⠗⠊⠕
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