Mario Lang (2017/07/27 16:40 +0200): > In fact, I know the core doesn't pass the keypresses on because some of > the keys result in BRLTTY playing a sound, as if it were trying to read > a screen. Maybe the detection logic for brl_keyToCommand() is the > problem? Or something else?
See the brlapi_acceptKeyRange function & co. You may need to let BrlAPI know which keys your application is interested in. I thought in "raw keycode" mode all the keys would be passed to the client by defautl but it may not be the case. hth, Shérab. _______________________________________________ This message was sent via the BRLTTY mailing list. To post a message, send an e-mail to: BRLTTY@brltty.com For general information, go to: http://brltty.com/mailman/listinfo/brltty