On 1/20/19 9:04 PM, Rawiri Blundell wrote: > On Mon, Jan 21, 2019 at 10:54 AM Chet Ramey <chet.ra...@case.edu> wrote: >> >> On 1/20/19 7:52 AM, Rawiri Blundell wrote: >> >>> So it might be a case of restricting the usability of this change to >>> newer kernels that have dedicated calls like getrandom() or >>> getentropy(), and having to handle detecting/selecting those? >>> >>> So if this is an exercise that you're happy to entertain, and without >>> wanting to feature-creep too much, why not something like this? >> >> I'd probably start with URANDOM as a 32-bit random integer read as >> four bytes from /dev/urandom. It's trivial to create a filename from >> that with whatever restrictions (and whatever characters) you want. >> > > For what it's worth I did consider suggesting URANDOM, however I > figured some users may confuse it like this: > > RANDOM -> /dev/random > URANDOM -> /dev/urandom > > Couple that with an established base of myths about /dev/urandom, I > thought it might be best to suggest something else to eliminate that > potential confusion.
I can see that, but I think RANDOM is established enough that nobody assumes it has anything to do with /dev/random. >>> As an aside, I can confirm the findings of a performance difference >>> between 4.4 and 5.0 when running the script provided earlier in the >>> discussion. At first glance it seems to be due to the switch from the >>> old LCG to the current MINSTD RNG, >> >> There's no switch: the bash-4.4 generator and bash-5.0 generators are >> identical. I'll have to do some profiling when I get a chance. >> > > I suspect that we're talking at cross purposes, but it's now neither > here nor there. We're only talking about the performance difference. It's hard to believe it's due to the RNG, since that didn't change. The `switch' took place ten years ago. > You've expressed that RANDOM's period and seeding are issues for you. > I think the ChaCha20 patch is a bit overkill for RANDOM's > requirements, but would you be interested in some investigation into > middle-ground alternatives like PCG or JSF32? If we're converging on something like URANDOM (or some other name) for a better RNG, I don't see the need to change the RANDOM generator. Chet -- ``The lyf so short, the craft so long to lerne.'' - Chaucer ``Ars longa, vita brevis'' - Hippocrates Chet Ramey, UTech, CWRU c...@case.edu http://tiswww.cwru.edu/~chet/