> On 1 Apr 2018, at 19:23, Frank Heckenbach <[email protected]> wrote:
>
> Hans Åberg wrote:
>
>>> On 1 Apr 2018, at 16:43, Frank Heckenbach <[email protected]> wrote:
>>>
>>> As expected, they now contain a lot of "std::move ($n)" expressions.
>>> Even though the simple case "$$ = std::move ($1)" is now covered by
>>> the default action, most are actually within expressions such as
>>> "$$ = make_foo (std::move ($1), std::move ($2))" which is less than
>>> perfectly readable ...
>>
>> Maybe Bison might support some additional symbol for move action values,
>> like $$k.
>
> I'd thought about this, but it would require changes to Bison itself
> (for a rather special feature, only for only target language, which
> can be done in the skeletons), and the user grammar files would also
> look differently, whereas with my way, they generally look just like
> they would with shared pointers, or in C, Java, etc., i.e.
> "$$ = make_foo ($1, $2)".
>
> Also "$$k" would look rather similar to "$$" (probably not strictly
> a conflict, but maybe confusing).
Maybe just add to %code:
semantic_type&& operator*(semantic_type& x) { return std::move(x); }
and use *$k, in case this operator is not needed for something else.