Hi Jon, I did a bit of investigation. I think the problem is in the multi thread loop. The number of games isn't always correct (off by 1) and that hits both the average and the std err in the beginning of a rollout, but only the std. err. is affected in the long run because it is calculated recursively.
Christian. _______________________________________________ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg