* Misja Alma <[EMAIL PROTECTED]> [070909 18:06]:
> Hi,
> 
> Despite of my limited knowledge of C (My profession is Java programmer) I
> think I found the cause and the location of the PartyGammon bug.
> It is at the lines 3523 and 3524 (those were the line numbers in the
> snapshot of 6-9-2007) of  the file import.c,  in the procedure
> ConvertPartyGammonFileToMat.
> The new matchscores are calculated here by adding pGame.s1 and pGame.s2 to
> the old scores. However, pGame.s1 and s2 contain absolute matchscores, not
> the points won.
> This explains why the first game of the match is always imported correctly,
> the old scores were still zero so the absolute score is also the difference.
> So the lines 3523 and 3524 should be:
> s1 = pGame->s1;
> s2 = pGame->s2;
> 
> I changed this at my own pc and now the import works.

I've commited your fix at the cvs. Thanks Misja.

Ciao

Achim


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