On Aug 19, 2010, at 1:54 AM, Øystein Schønning-Johansen wrote:

> Is this in 2D or 3D boards? (or both?)
> 
> -Øystein

Both---I was surprised to find this behavior in 2D.

In 3D view, it seems that the board angle setting is not taken into account in 
deciding if the mouse pointer is "on" a checker. This is most apparent if the 
board angle is set at maximum (60).

Louis



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