Hello all I'd like very much to have the following information:
(1) What is GNUbg's formula for calculating "EPC"/"Trice count" of bearoff positions? (2) Is that formula, or any approximation thereof, practically usable by a human player during a real game? (3) Is the EPC/Trice count, if calculated precisely, actually more "correct" than, for instance, Ward count or Keith count, for cube decisions in bearoff positions? Thanks, -- Adi
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