Hi everybody,

What are the optimal settings for gnubg installed on a MacBook Pro 15" Intel 
Core i7 2.66 GHz (April 2010 model) ?
The build is Version 0.9.0, running on Snow Leopard (10.6.5) without any 
problem;

I have played changing figures in Settings/options/others/Eval threads from 1 
to 
10, guessing 4 will be optimal. 
But strangely enough, I got the best figure in the evaluation speed for 3, 
larger than 110 000 000  (better than with 1 or 2) and plummeting to 40 000 000 
with 4.
Any clue ?

What is the optimal figure to put in the Cache Size box ?

Any other default settings I should change ?
Thanks for your answers.

Regards
Pierre 

 



________________________________
De : "[email protected]" <[email protected]>
À : [email protected]
Envoyé le : Jeu 25 novembre 2010, 18h 01min 42s
Objet : Bug-gnubg Digest, Vol 96, Issue 9

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Today's Topics:

   1. Re: gnubg.sql - stats from my database (Jim Segrave)


----------------------------------------------------------------------

Message: 1
Date: Wed, 24 Nov 2010 22:45:54 +0100
From: Jim Segrave <[email protected]>
Subject: Re: [Bug-gnubg] gnubg.sql - stats from my database
To: [email protected]
Cc: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii

On Wed 24 Nov 2010 (16:42 -0000), [email protected] wrote:
> Hi Jim,
> 
> Many thanks for your comprehensive and helpful reply.
> 
> I will try to run your scripts tomorrow when I'm a bit fresher.
> I don't personally know any Python programmers so I'm not sure if it will go
> much further than that.
> 
> Also I tried to check the link at 
> 
> www.xs4all.nl/~jes-2

www.xs4all.nl/jes2 (my mistake, my account was jes-2.demon.nl, when
xsrall bought demon my account was migrated and the '-' was accidently
dropped 

> but it is giving a 404 error at the moment?
> 
> Finally, you did ask a couple of clarification questions which I will answer
> here:
> 
> >>> + number of occasions successfully hit a single blot when within 
> >>> 1 dice roll range (when you actually want to hit it i.e. not leaving 
> >>> something silly open for your opponent to get of the bar and return a 
> >>> hit. I know this bit sounds difficult to calculate) / vs gnubg's stats
> 
> >>You'd need to define what you actually mean a lot better. I don't know
> >>what you eman by gnubg's stats
> By 'vs gnubg's stats' I meant posing the same query again, but not for the
> human - for the computer. (For comparison)

Further clarification wouldl be needed. How can a program decide when
a hit would be silly? I think defining when a hit is advisable or not
is quite complex. You'd need to look at gnubg's evaluation of hitting
vs not hitting, bbut that evaluation won't be available if you didn't
get a roll where a hit was possible. 


-- 
Jim Segrave          [email protected]





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