Hi, Porting gnubg to a mobile platform makes sense. Sadly I cannot contribute, for lack of programming skill.
That said, perhaps this should take place after gnubg 1.0 is completed and released. Louis On Jan 15, 2011, at 4:13 PM, Joseph Heled wrote: > Hi, > > I think it is a shame gnubg is not represented in the mobile/tablet world. > > I know next to nothing about android, but from my understanding you > can develop in Java, or even Python, and call C or C++ for speed > (neural net ...) > > Does anyone (or maybe a friend) would like to collaborate and give it > a try? The more the merrier. Here are my thoughts > > - We do not port the whole thing - we want only a "player" - > analysis can be done offline. (If successful, analysis can be added > later) > - I can do most of the back-end - what I need is someone to do the > GUI and the initial setting up of the project > - We can use bglight as a starting point, in terms of how the > engine/GUI separation works. > > Your thoughts? > > Joseph > > _______________________________________________ > Bug-gnubg mailing list > [email protected] > http://lists.gnu.org/mailman/listinfo/bug-gnubg _______________________________________________ Bug-gnubg mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gnubg
