Hi all

I'm starting an undergraduate dissertation in which I write a reinforcement
learning algorithm which learns to play Backgammon. I need a decent
opponent to train it against, and it's looking like gnubg is the best (and
open source, which is great). Unfortunately I have no idea how to go about
interfacing with gnubg - I need some way of sending it a board state and
receiving an optimal move in reply (or a state evaluation). I'm pressed for
time and the source looks pretty expansive, so I'm asking you for pointers
- where should I start, is there an API that I can use, how difficult
should it be, or is there another backgammon engine which would be easier
to talk to?

Many thanks,
Phil
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