Willem Rein Oudshoorn wrote:

> Things still to do:
> 
> * Fix cursor setting bug with WindowMaker
> * Work together with other DnD aware applications.
> * Fix bug in NSColorWell usage of DnD
> 


I added you patch with a few changes.

First, I didn't add the setting the background on a cached image, 
because it seems to work for me, or at least I don't see what is wrong. 
It may simply be that you don't have the 'GraphicCompositing' default 
set.  I've changed this to be YES by default, since it's confusing other 
people also (I've only recently documented it, so that's not surprising).


Also, the cursor management was screwed up, which I think was causing at 
least some of your cursor problems. It's probably my fault since I wrote 
it and obviously didn't understand a thing about cursors when I did. It 
should work a little better now, but it still leaves much to be desired.


There still seems to be a problem with Dnd cursor setting. The cursor 
seems to change too often when draging and not always correctly (i.e. 
when you move the mouse quickly). This may be at least partially due to 
the fact that drag window doesn't track  the mouse that well or perhaps 
it's something else. I'll try to look at it later, but I'll be away from 
the 'home office' for a few days so I don't know how much luck I'll have.

Thanks!




-- 
Adam Fedor, Digital Optics            | Fudd's law of opposition: Push
[EMAIL PROTECTED]  http://www.doc.com     | something hard enough, and it
[EMAIL PROTECTED]  http://www.gnustep.org | will fall over.


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