From: richmit <[EMAIL PROTECTED]> Date: Mon, 17 Jun 2002 23:12:11 -0500
After struggling for a few hours I have finally managed to get guile to build on MacOS X. In order to do this, I had to remove readline from my development system -- I don't know how to get guile to build without readline support. We are using readline 4.2. perhaps "--disable-readline" would be a useful configure option to add. I also had to use the following command line for configure to get a valid build environment: CPPFLAGS=-traditional-cpp CC=/usr/bin/gcc3 ./configure --prefix=/usr/local/ --disable-threads normally `--prefx=/usr/local' is the default and can be omitted. is this not the case on MacOS X? (or is the difference the extra "/" ?) During the compile, a few warnings came out: [bad decls] these should be cleaned up for sure. thanks for the tip. Will MacOS X be officially supported in the future? personally, i don't see the value of "official support" at this time in theory or in practice (guile maintainership is pretty losing, IMHO). by the same token (also personally), i'd like to see if i can munge guile to be as near hassle-free as possible on as many platforms as possible, to gain confidence in my own configury skills. bottom line: this will likely result in guile on MacOS X being supported by its users in some form or another (as it should be ;-). no worries, just keep the bug reports flowing... thi _______________________________________________ Bug-guile mailing list [EMAIL PROTECTED] http://mail.gnu.org/mailman/listinfo/bug-guile