Godot fails to start with the following message:

> Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
> Input method doesn't support any styles
> free(): invalid pointer
> Aborted

I read it's a bug in libx11 version 1.6.10. It should be fixed by
upgrading to 1.6.12:

https://github.com/godotengine/godot/issues/40966



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