Godot fails to start with the following message:
> Godot Engine v3.2.3.stable.custom_build - https://godotengine.org > Input method doesn't support any styles > free(): invalid pointer > Aborted I read it's a bug in libx11 version 1.6.10. It should be fixed by upgrading to 1.6.12: https://github.com/godotengine/godot/issues/40966