Follow-up Comment #3, bug #27153 (project xboard): Recompiled today with the following GCC:
$ gcc -v Using built-in specs. Target: i486-linux-gnu Configured with: ../src/configure -v --enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr --enable-shared --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --enable-nls --with-gxx-include-dir=/usr/include/c++/4.2 --program-suffix=-4.2 --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --enable-mpfr --enable-targets=all --enable-checking=release --build=i486-linux-gnu --host=i486-linux-gnu --target=i486-linux-gnu Thread model: posix gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) There is definitely a problem with pre-move for me. Behaves very erratically. May work a couple of times at the beginning of a game and then stops working. Also, it does not seem to work at all unless I specify the -premove option on the command line (true of false by the way). This is all using the 4.4beta1 sources from ftp://alpha.gnu.org/gnu/xboard/. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27153> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-xboard
