Follow-up Comment #7, bug #27889 (project xboard):
That depends on your setting of -matchPause. I usually set the pause to the
shortest possible value 10 (msec) when both engines support ping. The pause is
only needed to make sure the engine that is thinking gets the time to make its
move when the opponent resigns. Because otherwise that move might come in
after the next game has started, where it is illegal, or will lead to a later
move being illegal. When the engine supports ping you don't hae that problem.
H.G. Muller
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