> > For some reason, clang assumes the stack is aligned on a 16 byte
> > boundary, as for the first iteration v0 is computed as (v1 or 8),
> > while further iterations use (v1 plus 8).
> 
> 
> I guess it defaults to 16 for N64?
> https://reviews.llvm.org/D35874

Indeed. And the kernel makes sure to use 16 byte alignment, so there
must be a bug creeping somewhere which causes a wrong offset to be
applied...

> Wonder if it would be worth testing a run with clang -mstack-alignment=8
> just to confirm this?

This ought to sweep the issue under the rug.

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