On Thu, 4 Feb 2021 10:35:02 GMT, Ajit Ghaisas <aghai...@openjdk.org> wrote:
> **Description :** > This is the implementation of [JEP 382 : New macOS Rendering > Pipeline](https://bugs.openjdk.java.net/browse/JDK-8238361) > It implements a Java 2D internal rendering pipeline for macOS using the Apple > Metal API. > The entire work on this was done under [OpenJDK Project - > Lanai](http://openjdk.java.net/projects/lanai/) > > We iterated through several Early Access (EA) builds and have reached a stage > where it is ready to be integrated to openjdk/jdk. The latest EA build is > available at - https://jdk.java.net/lanai/ > > A new option -Dsun.java2d.metal=true | True needs to be used to use this > pipeline. > > **Testing :** > This implementation has been tested with the tests present at - [Test Plan > for JEP 382: New macOS Rendering > Pipeline](https://bugs.openjdk.java.net/browse/JDK-8251396) > > **Note to reviewers :** > 1) Default rendering pipeline on macOS has not been changed by this PR. > OpenGL still stays as the default rendering pipeline and Metal rendering > pipeline is optional to choose. > > 2) To apply and test this PR - > To enable the metal pipeline you must specify on command line > -Dsun.java2d.metal=true (No message will be printed in this case) or > -Dsun.java2d.metal=True (A message indicating Metal rendering pipeline is > enabled gets printed) Build changes look good. No opinion on the source changes. ------------- Marked as reviewed by ihse (Reviewer). PR: https://git.openjdk.java.net/jdk/pull/2403