thanks. the count was off. the array gets deleted, but I could shift that over 
to a real array rather than on the heap, might help somewhat.

Thanks,
Tyler Littlefield
Web: tysdomain.com
email: [email protected]
My programs don't have bugs, they're called randomly added features.

  ----- Original Message ----- 
  From: John Matthews 
  To: [email protected] 
  Sent: Tuesday, April 21, 2009 10:57 PM
  Subject: [c-prog] Re: server code help





  --- In [email protected], "Tyler Littlefield" <ty...@...> wrote:
  >
  > Server::~Server()
  > {
  > if (users.size() )
  > {
  > unsigned int count=0;
  > for ( count=0;count< ( users.size() +1 );count++ )
  > {
  > delete users[count];
  > }

  Haven't examined it in detail (C++ isn't my thing) but can I just check that 
the users.size()+1 is OK? You know - if you have 10 items in an array they are 
indexed 0..9.

  Also, (possible) nitpick:

  > char* msg=new char[128];
  > memset ( msg,0,128 );
  > delete []msg;

  This might be standard C++, but why not just use a char array? Then you could 
use the safer:

  char msg[128];
  memset(msg, 0, sizeof msg);

  and no need to remember to delete it. Alternatively, if you're going to use 
dynamic allocation, perhaps you could make it exactly the right size for the 
string you are constructing, instead of just picking a size you hope will be 
big enough (or perhaps 128 is always big enough - sorry, don't know).

  John



  

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