i dont know if i coded it wrong. plus working properly but the /2.0 return always zero. good idea on >>1. gonna try that first. thanks :)
================================= http://www.svnstrk.blogspot.com ================================= --- On Thu, 5/14/09, John Matthews <[email protected]> wrote: From: John Matthews <[email protected]> Subject: [c-prog] Re: char to float to char To: [email protected] Date: Thursday, May 14, 2009, 2:16 AM --- In c-p...@yahoogroups. com, "mikejd42" <mikej...@.. .> wrote: > > --- In c-p...@yahoogroups. com, "John Matthews" <jm5678@> wrote: > > > > newPixel = (pixel1 + pixel2) / 2; > > > instead of the "/2" use " >> 1" its faster with less overhead. The compiler will generate code that effectively does >>1 to implement the /2 (if it doesn't then time to change compilers). So I would argue that it's better to write it as /2 because logically that's what you want to do. [Non-text portions of this message have been removed]
