hi, 

im having trouble with my code. so i have a set of objects. each of this object 
has an array with different size. but i dont know yet the size, so i put a 
variable(pointer) like this:

Vec3* texture;

then i do some calculation and got the size of the array, so i create an array 
based on the size i found:\

Vec3 array[size];

and pass it to a method


object.setTexture(array)

which is like this: 

void setTexture(Vec3 arr*) {
 texture = arr;
 resetTexture();
}

but then i got a runtime error saying that i got a bad access. anyone know how 
can i pass an array to an object?

thanks in advance
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