Author: mp3butcher
Date: Thu Jan 22 16:36:46 2015
New Revision: 578
URL: http://svn.gna.org/viewcvs/cal3d?rev=578&view=rev
Log:
remove ref to irc...
Modified:
website/index.html
Modified: website/index.html
URL:
http://svn.gna.org/viewcvs/cal3d/website/index.html?rev=578&r1=577&r2=578&view=diff
==============================================================================
--- website/index.html (original)
+++ website/index.html Thu Jan 22 16:36:46 2015
@@ -63,9 +63,9 @@
Lamy have rewritten the Blender exporter.
As well, Julien Valentin has recently added CMake project configuration,
updated the morphtarget management, and introduced a new section
in cfg file.<br>
---though much works still remains so don't hesitate to contribute and give us
feedback--</br>
+<b>--though much works still remains so don't hesitate to contribute and give
us feedback--</b></br>
2015 will be a better year for releases, improvements, and fixes all around!
-<b>Also, don't forget to join us in #cal3d on Freenode!</b>
+<!--Nobody here>Also, don't forget to join us in #cal3d on Freenode!</b-->
<p><strong>What is Cal3D?</strong><br>
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally designed
@@ -101,7 +101,7 @@
You can stay up-to-date with Cal3D's latest code using Subversion! Please keep
in mind that
while every attempt is made to not commit changes that wholly break the Cal3D
library, we
are a multi-developer project and accidents do happen. Let us know if we've
missed anything
-using IRC or our mailing lists. We can usually fix any small bugs right away.
+by mail or with our mailing lists. We can usually fix any small bugs right
away.
<p>
<b>svn co http://svn.gna.org/svn/cal3d/trunk cal3d</b>
<p>
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