Hi Lorin, First thing I believe is you need to sign and file the iCLA: http://www.apache.org/licenses/icla.txt
I stole this from Michael Brooks: "Before we can accept a code contribution, we need you to sign the Apache CLA (contributor license agreement) [1]. If you're on a Mac, then you can use Preview to digitally sign the document (Preview => Preferences => Signatures) and you use HelloFax [2] to fax the document in a more modern way." On Thu, Jun 14, 2012 at 2:25 PM, Lorin Beer <[email protected]> wrote: > > Project Pender provides a hardware accelerated 2D graphics api wit JS hooks > for mobile devices. This provides a fast drawing context for platforms that > lack hardware accelerated Canvas drawing in the native browser. Currently > supported are Android, iOS, Blackberry and Desktop Browser. > > The graphics api emulates the html5 Canvas api, allowing Pender client > projects to run on mobile or on desktop with the inclusion of a lightweight > shim. No changes to the Pender client project itself are required. > > I would like to propose including Pender under the cordova-labs repo. > > https://github.com/doggerelverse/incubator-cordova-labs > > Pender-android and Pender-desktop are the most developed, and are compatible > with the contents of Pender-demo/client example project. > > Pender-ios and Pender-blackberry are at an early 'proof-of-concept' phase, > which means the components are in place, but the Canvas api has not been > implemented. > > The general architecture of a Pender implementation is: > > * embedded JS Engine > * interprets pure JS in a DOMless execution environment > * provides js hooks to the native implementation of the Canvas api > * PenderCanvas > * Native class, exposed to js engine through PenderJS > * provides hardware accelerated 2D Canvas api > * PenderJS > * Native class, exposed to js engine > * provides Canvas context > * provides resource loading and communication with Native > * pender.platform.js > * platform specific js shim > * imports native functionality (Rhino) > * defines missing expected objects (console.log, etc) > > > Pender has been developed as a standalone project, but Early testing > indicated that Pender is compatible with Cordova, and could be included as > part of Cordova core, or as a separate Plugin. > > Thanks for your time and attention! > > - Lorin Beer
