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https://issues.apache.org/jira/browse/CB-152?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13419088#comment-13419088
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Markus Leutwyler commented on CB-152:
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replacing this.x=x with this.x=x*10 in the Acceleration(x,y,z) function should
be enough? (Acceleration.js)
> Normalize Acceleration object x,y,z to return same range for all devices.
> -------------------------------------------------------------------------
>
> Key: CB-152
> URL: https://issues.apache.org/jira/browse/CB-152
> Project: Apache Cordova
> Issue Type: Sub-task
> Components: webOS
> Affects Versions: 1.5.0
> Reporter: Bryce Curtis
> Assignee: Markus Leutwyler
>
> Acceleration object should be consistent across platforms. Documentation
> mentions range of x,y,z to be 0-1, but Android returns ranges in -10 to +10.
> This needs to be made consistent so the same code works on all platforms.
> Let's work towards using the DeviceMotion specification: returning values in
> m/s^2. At rest, with the screen pointing upwards, values should be x=0, y=0,
> z=9.81
> Android and iOS are using values returned as m/s^2.
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