Covering the old favorite consoles of yesterday, right up to the latest
machines from Microsoft and Sony, "Game Console Hacking" (Syngress) has
something for everyone--from the beginner hobbyist with no electronics
experience to the self-proclaimed gadget geek. Whether you like to get
your hands dirty with hacking hardware or you're an aspiring game
developer, this book shows you how to take an ordinary piece of equipment
and turn it into a personal work of art.

This book is the first on the market to cover the entire range of consoles
produced over the last 25 years (most game hacks and geeks own multiple
platforms). It provides detailed instructions on how to customize and
reconfigure consoles to a wide variety of ends--from the cosmetic case
modifications to the ambitious porting of Linux to the Nintendo GameCube.
Platforms covered in this book include Atari, Nintendo, Playstation, Xbox,
and Gamepark 32.

Hacks include:
-Revive your retro console: Turn your old Atari 2600 into a fully featured
PC.
-It's Independence Day: Hack your PlayStation 2 to boot code from the
memory card.
-GP32? Experiment with the Gamepark 32, the unfamiliar yet extremely
hackable handheld system.
-Have you played Atari today? Create an arcade-style Atari 5200 paddle
controller or transform the Atari 2600 joystick into one that can be used
by left-handed players.
-You can do that? Run Linux on your Microsoft Xbox.
-Let there be light: Add an Afterburner LCD frontlight to your GBA.
-Avoid the flashing blue screen: Fix the infamous cartridge slot on the
Nintendo NES


To order your copy or for more information, see:
http://www.oreilly.com/catalog/1931836310/
or call 1-800-998-9938
or email [EMAIL PROTECTED]


Game Console Hacking
Joe Grand, Frank Thornton, Albert Yarusso
Publisher: Syngress
ISBN: 1-931836-31-0, 588 pages, $39.95 US, $57.95 CA
http://www.oreilly.com/catalog/1931836310/

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