Hi  Dan

Your numbers look somehow backwards.

Did you mean:
32 inputs at 8K
16 at 4K
8 at 2K
4 at 1K?

Presumably, by narrowing the input bandwidth could permit proportionally smaller channels at the output? So at 2.5 MHz input one could do 1 Hz channels?

Trying and compiling is the right thing to do. Hopefully we can arrange to do this pretty soon.

Gerry

On 8/24/2012 8:55 AM, Dan Werthimer wrote:

hi john,
 
to get a real number, it would be best to compile the design .
you can re-compile zaki's octal F engine designed for roach I
(8 inputs at 250 Msps), or Hong's F engine (32 inputs at 250 Msps,
designed for roach II).
 
rough guess:  you can get 32 analog inputs at 1K channels,
or 16 analog inputs at 2K channels, or 8 analog inputs at 4K channels,
or 4 analog inputs at 8K channels.
 
best wishes,
 
dan

 
On Fri, Aug 24, 2012 at 7:54 AM, Jon Richards <jricha...@seti.org> wrote:
All,

I need some advice. We are looking into developing an FX correlator using the Roach2 s as the "F" and GPUs as the "X".

We will have 4 inputs to the Roach2 ADCs, at 250Msamples/sec, 8Gb/sec flowing out to the X boards. How many channels should the Roach2 be able to process? How would I guestimate that?

Any ideas appreciated!

Thanks,
Jon Richards

Drawing showing 4(intputs) x 250M samples/sec x
              8bits/sample (4r/4i) = 8Gb/sec


-- 
----------------------
Gerald R. Harp, Ph.D.
Director, Center for SETI Research
SETI Institute

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