Hi,
how are you registering your components? Currently I'm adding my
components in the code, using the AddComponent-Method (using the RC3
Version).
But with growing projects this is getting kinda painful - I heard
about binsor and stuff, but I haven't really gotten a good way at that
so far.
Basically I'm wondering how are you identifying what should be added
and with what interfaces. Are you looking for a certain naming
convention oder classes that implement a certain interface? I tried a
naive example by reflecting the interfaces a class implements, but I
soon figured that I would end up with such a scenario:
interface IFooBase<T> {}
interface IFoo: IFooBase<int> {}
class Foo: IFoo {}
So I would like to register all instances of IFooBase, maybe with both
interfaces IFoo and IFoo<int> ...
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