Yes
Although I am not sure what you would be sorting on

2010/3/12 Krzysztof Koźmic (2) <[email protected]>

> so we basically have now the following two suggestions (in
> pseudocode):
> http://gist.github.com/330162
>
> correct?
>
> On 12 Mar, 09:06, Ayende Rahien <[email protected]> wrote:
> > Note; answering the entire thread.
> >
> > The original reason behind IModelInterceptorsSelector was that we needed
> to
> > make dynamic decisions about some piecesof code. In particular, whatever
> > transactions were active or not.
> > The design at the time called to allow the IModelInterceptorsSelector to
> > totally replace the default interceptors, and I would like to keep that
> as
> > an option.
> > Regarding the operation mode, I agree that using the return value is
> clearer
> > than a method that is expected to modify its arguments. I would actually
> go
> > further than that and say that we need to pass a readonly collection to
> that
> > method. Not a modifable one.
> > When the docs say that you merge the model.Interceptors with what the
> > selector returns, it means that you merge them and _return the merged
> > value_.
> >
> > 2010/3/11 Simone Busoli <[email protected]>
> >
> > > sure, I will prepare one for a real case I'm on now.
> >
> > > 2010/3/11 Krzysztof Koźmic <[email protected]>
> >
> > >>  the way I understand it you want to create a single empty collection
> of
> > >> interceptors, and pass it to each selector in turn.
> > >> This means that subsequent selectors can see, and override choice made
> by
> > >> previous one, which breaks independence of selectors.
> >
> > >> I really feel we should discuss a real example at this point.
> >
> > >> Krzysztof
> >
> > >> On 3/11/2010 8:16 AM, Simone Busoli wrote:
> >
> > >> I think all your considerations are well satisfied by a void return
> method
> > >> which modifies the existing collection in any way it wants.
> > >> If you don't like modifying method arguments then we could pass in a
> > >> delegate.
> >
> > >> 2010/3/11 Krzysztof Koźmic <[email protected]>
> >
> > >>> we've been relying on order to do decorators, with quite good
> results.
> > >>> We're cutting edge here, we give people scissors.
> >
> > >>> Current design keeps selectors independent, which I consider to be a
> good
> > >>> thing.
> > >>> You don't have to have just one selector if you need so. I expressed
> my
> > >>> personal preference, nothing more. I would use more than a single
> selector
> > >>> if I felt a need with no hesitation.
> > >>> Also current design does not put any requirements at you WRT
> > >>> model.Interceptors.
> >
> > >>> Perhaps it would be more beneficial if we moved from abstract concept
> to
> > >>> some actual example where you feel having that capability (single jar
> of
> > >>> interceptors passed between all selectors) would be required.
> >
> > >>> cheers,
> > >>> Krzysztof
> >
> > >>> On 3/10/2010 10:53 PM, Simone Busoli wrote:
> >
> > >>>  I see selectors as a step in the pipeline where you can apply
> > >>> additional concerns, you don't care about what's already there, you
> just add
> > >>> behavior if necessary.
> > >>> That's why I don't think there should be only 1 selector and why a
> > >>> selector shouldn't care about the stuff that's already in
> > >>> model.Interceptors. That's why I'm saying we're probably looking at
> things
> > >>> under a different perspective.
> >
> > >>>  About order of registration for selectors, I think it's a very bad
> way
> > >>> of doing things. To me the order of two calls to container.Register
> (or most
> > >>> of what else you could put into the container: facilities,
> interceptors,...)
> > >>> should mean as much as the order of two fields in a class.
> > >>> If you're relying on that you're looking for troubles.
> >
> > >>> 2010/3/10 Krzysztof Koźmic <[email protected]>
> >
> > >>>>  On 3/10/2010 10:37 PM, Simone Busoli wrote:
> >
> > >>>> inline
> >
> > >>>> 2010/3/10 Krzysztof Koźmic <[email protected]>
> >
> > >>>>>  On 3/10/2010 10:15 PM, Simone Busoli wrote:
> >
> > >>>>> 2010/3/10 Krzysztof Koźmic <[email protected]>
> >
> > >>>>>>  On 3/10/2010 9:59 PM, Simone Busoli wrote:
> >
> > >>>>>> inline
> >
> > >>>>>> 2010/3/10 Krzysztof Koźmic <[email protected]>
> >
> > >>>>>>> you put interceptors in whatever order you please.
> >
> > >>>>>>  how?
> >
> > >>>>>>  You create the array yourself in the selector. You choose what to
> put
> > >>>>>> there, and in what order. it doesn't even have to have anything in
> common
> > >>>>>> with componentModel.Interceptors collection
> >
> > >>>>>  Can you see that all interceptors in model.Interceptors are
> appended
> > >>>>> after those selected by all selectors?
> >
> > >>>>>  Yes, I can see that. I would execute that code only when no
> selector
> > >>>>> has opinion about component model in question.
> >
> > >>>>  I'm not sure that would be a good choice, but we definitely need to
> > >>>> define what selectors are for. In my opinion they should have a
> chance to
> > >>>> modify the existing collection of interceptors. If they don't care
> about the
> > >>>> order then they will eventually append their stuff otherwise they
> will do
> > >>>> nothing. With the current code we're really looking for bugs with
> duplicate
> > >>>> interceptors appended at the end.
> >
> > >>>>  Why wouldn't this be a good choice?
> >
> > >>>> Either selectors want to override the choice, or we go with default.
> > >>>> Should work IMO.
> >
> > >>>>>>> between selectors order of selectors transfers to order of
> > >>>>>>> interceptors. Plus I think you should not have multiple selectors
> for
> > >>>>>>> one model so it's a non-issue anyway.
> >
> > >>>>>>  why? I'm using multiple selectors to apply different and
> unrelated
> > >>>>>> concerns to models. Do you think I should centralize a bunch of
> unrelated
> > >>>>>> stuff into the same class?
> >
> > >>>>>>  Give me a scenario. But despite of it, doesn't order of selectors
> > >>>>>> give you enough control?
> >
> > >>>>>  A selector handling whether we need to add transaction interceptor
> > >>>>> and another handling exception-related stuff.
> > >>>>> Ideally I wouldn't like to depend on the order of selectors and put
> > >>>>> that logic in the selectors themselves, for instance, transaction
> > >>>>> interceptor should be last. (in this I would like to extend
> > >>>>> InterceptorReferenceCollection to support keeping an interceptor in
> a
> > >>>>> certain position even if other interceptors are added later)
> >
> > >>>>>  now we're talking :)
> > >>>>> I still think that you can achieve this with ordering of selectors
> > >>>>> without changing the interface. Plus you always can use
> IInterceptorSelector
> > >>>>> to select/order interceptors at a method level.
> >
> > >>>>  Would you be confident in relying on the order in which you
> register
> > >>>> your selectors? I'd prefer to let the selector itself decide where
> to put
> > >>>> its interceptor/s.
> >
> > >>>>  I think I would 99% of the time. And for the remaining 1% I'd use
> > >>>> IInterceptorSelector.
> >
> > >>>>>>> in addition I'm against passing interceptors selected by one
> > >>>>>>> selector,
> > >>>>>>> to subsequent selectors.
> >
> > >>>>>>  this is the current code. how do you apply order? how do you
> remove
> > >>>>>> interceptors?
> >
> > >>>>>>     foreach(IModelInterceptorsSelector selector in selectors)//
> > >>>>>> selectors are asked in order you register them in
> > >>>>>>    {
> > >>>>>>   InterceptorReference[] interceptors =
> > >>>>>> selector.SelectInterceptors(model);
> >
> > >>>>>>  + if (interceptors == null)
> > >>>>>> + {
> > >>>>>> + continue;
> > >>>>>> + }
> > >>>>>> +
> > >>>>>> + foreach (InterceptorReference interceptor in interceptors)
> > >>>>>>  + yield return interceptor; // interceptors are returned in order
> > >>>>>> selector put them in the array
> > >>>>>>    }
> > >>>>>> +
> > >>>>>> + foreach (InterceptorReference interceptor in model.Interceptors)
> > >>>>>> + yield return interceptor;
> > >>>>>>   }
> >
> > >>>>>>  Note that model.Interceptors are concatenated to anything
> returned
> > >>>>> by selectors, so you don't have control unless you modify the
> collection
> > >>>>> directly.
> >
> > >>>>>>> 2010/3/10 Simone Busoli <[email protected]>:
> > >>>>>>>  > Except that I don't agree with this principle, the return
> value
> > >>>>>>> doesn't let
> > >>>>>>> > you specify where exactly to put the interceptor. So the return
> > >>>>>>> value
> > >>>>>>> > provides a subset of the functionality provided by the input
> > >>>>>>> collection.
> >
> > >>>>>>> > 2010/3/10 Krzysztof Koźmic <[email protected]>
> >
> > >>>>>>> >> void methods should not modify their arguments
> >
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