+1 !!

On Fri, Dec 5, 2014 at 3:05 PM, Jonathon Rossi <[email protected]> wrote:
> I'm all for getting mono supported, I've wanted to do it for quite some time
> but just haven't had that time in the past. Basically the reason we haven't
> had official support is there just hasn't been enough demand.
>
> I wouldn't worry about keeping the existing mono build configuration working
> (if there is one), just change it.
>
> Do you want to open an issue on GitHub for the crash with a repro unit test
> (or code snippet), and we can go from there.
>
> On Fri, Dec 5, 2014 at 11:57 AM, Hari Menon <[email protected]> wrote:
>>
>> Hi all,
>>
>> I was chatting with Krzysztof on Twitter the other day to try and use
>> Dynamic Proxy for a .NET/Mono cross-platform that I have.
>>
>> Though the latest version of Dynamic Proxy compiles fine on both Mac and
>> Linux (with Mono 3.10.0 and 3.2.8 respectively), an error from within
>> `Castle.DynamicProxy.Generators.Emitters.SimpleAST.FieldReference.StoreReference`
>> is making Mono crash at runtime on the Mac. Here is the complete Application
>> Output from within Xamarin Studio: http://paste.ubuntu.com/9375431/
>>
>> With some guidance from the current team, I would like to start
>> contributing towards an effort to make Mono an officially supported
>> platform.
>>
>> Thought I will start the discussion here to understand all the
>> reasons/roadblocks/challenges that is making Mono unsupported at this point.
>>
>> Also, is there a place where some pointers to what are the conventions and
>> guidelines for contributing to the project? Especially around adding another
>> configuration for Mono 3.X.
>>
>> With the open sourcing of .NET and Microsoft's announcement in encouraging
>> more cross-platform development with .NET and such - I think there will be
>> some renewed interest her.
>>
>> Thanks!
>>
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>
>
>
>
> --
> Jono
>
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-- 
Cheers,
hammett
http://www.d-collab.com/
http://www.hammettblog.com/

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