On 04/11/12 19:10, Joel Rosdahl wrote:
The direct mode, which was introduced in version 3.0 almost three years
ago, has a design bug. The essence of the problem is that in the direct
mode, ccache records header files that were used by the compiler, but it
doesn't record header files that were not used but could have been used if
they existed. So, when ccache checks if a result could be taken from
the cache, it can't check if the existence of a new header file should
invalidate the result.

My first reaction to this issue, rightly or wrongly, is that it's more of a documentation issue than a real bug. I mean, it can only occur if two people share a cache, or if the user installs new software and then reuses an old cache. If the documentation simply says that you have to wipe your cache whenever you do that sort of thing then does that solve the problem?

A similar issue, albeit not so interesting, perhaps, is what happens when a user changes some part of the toolchain, but does not alter the "gcc" binary. Ccache won't notice a new back-end compiler, a new assembler, a new linker, a new default specs file or anything like that. Chances are that any differences in the output are harmless, but the cached objects are technically invalid.

Having said all that, if Ccache Just Worked, that would be no bad thing.

[In fact, I have a use-case in which I have multiple users sharing a cache, and I wanted to be able to uniquely identify the same toolchain across all the installations. The mtime etc. varies from machine to machine, as might the exact tool mix, so I have some local patches to do a much deeper hash of the toolchain binaries, and include those in the object hashes. Even then, in the interests of performance, those toolchain IDs are cached according to the location and mtime, so changing the binutils will cause temporarily wrong toolchain hashes. Would you be interested in such a feature upstream?]

1. ccache could use strace or similar ways of monitoring the compiler and
tracing the performed system calls to find out where headers were probed. I
haven't measured, but I suspect that this would be slow.

The ptrace is quite easy to use, but it would be slow, and not terribly portable, plus you'd have to ignore all the other stat gubbins that a toolchain indulges in.

2. ccache could override strategic functions using LD_PRELOAD, thus
snooping on system calls without involving the kernel. This should be
possible and quite fast, but it's tricky to get right, and it's not very
portable. (By the way: This is what
http://audited-objects.sourceforge.netdoes, although I don't know if
it monitors and acts on probes of
nonexistent files.)

Faster, but more fragile, and I still don't like it.

3. ccache could try to imitate what the preprocessor does. That is, read
the source code file and follow #include statements instead of looking at
the preprocessor output. This essentially means implementing a dumbed down
version of a preprocessor, a task that doesn't sound trivial: It has to be
significantly faster than the real preprocessor to make a difference, it
will be more coupled to the behavior of the compiler and its various
options (-I, -idirafter, -isystem, etc), and it probably has to know the
compiler's default include directories.

Yuck. If you can program a faster preprocessor I'm sure the GCC folks would love to see it. You wouldn't get to dumb much down unless you're fine with running both your own preprocessor and then the real one for the preprocessor mode cache check. Even if you only wanted to look for #include statements you'd still need to evaluate all the #if directives. You could make it faster by ignoring the tokenization pass, but then you'd get other subtle bugs.

Anybody got other ideas?

Running the compiler with -v prints the header search directories. You could use that to do your own scan. It would be difficult to differentiate files specified by the user with absolute paths from files found by the compiler.

I suggest it would be better to do just the minimum to determine if a cached file is unsafe. Perhaps you could hash the directory stat for the include directories listed by "gcc -v"? (I've checked, and there doesn't seem to be a "-print-..." option for the include path.)

E.g. "gcc -v -c hello.c" gives:
.....
ignoring nonexistent directory "/usr/local/include/x86_64-linux-gnu"
ignoring nonexistent directory "/usr/lib/gcc/x86_64-linux-gnu/4.7/../../../../x86_64-linux-gnu/include"
#include "..." search starts here:
#include <...> search starts here:
 /usr/lib/gcc/x86_64-linux-gnu/4.7/include
 /usr/local/include
 /usr/lib/gcc/x86_64-linux-gnu/4.7/include-fixed
 /usr/include/x86_64-linux-gnu
 /usr/include
End of search list.
......

so, you could stat the directories listed, and disallow direct mode if the mtime has changed since the manifest was last written. The paths to stat could be cached in the manifest.

Extra points if direct mode only fails when a path *earlier* on the search patch is changed.

BTW, gcc has an option "--trace-includes" that might be faster than scanning the preprocessor output, although the compiler still has to do all the same work. Like this: "gcc -E hello.c -o /dev/null".

Since a quick fix likely isn't possible in the short term, and I would like
to release ccache 3.2 soon, we have to decide whether the direct mode
should default to off or on. Please share any opinions!

Please leave it on. The difference is like night and day, and the bug is rare and avoidable.

Andrew
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