I had a Windows 7 machine that would run Quad buffered stereo back around
2009, haven't had a chance to try with Windows 10.

On Wed, Jan 30, 2019, 02:03 Jan Stransky <jan.stransky.c...@gmail.com>
wrote:

> Dear all,
>
> I started looking into the never ending story of stereo in
> crystallography... As with our standardized linux setup we probably are not
> willing to move to X.org-world, if was wondering, if anybody was succesful
> to make stereo working in Windows 10. I did read some NVIDIA forum, and it
> seems that 3d vision is not very supported by NVIDIA, even for gamers...
> Was anybody able to mke it work with Geforce cards, to save few bucks?
>
> Best regards,
>
> Jan
> Dne 03.01.2018 v 10:42 Wim Burmeister napsal(a):
>
> I answer a bit late, but I repost a message on 3D graphics from Mai 2017 :
>
> Hello,
>
> we just wanted to share our experience in finding a configuration which
> allows to use 3D graphics under linux using Nvidia GeForce 3D glasses.
>
> We had quite a hard time to find a configurations which works correctly.
>
> We finally used Debian linux with a xfce desktop. Other recent desktops
> use a tiling which is not compatible with 3D graphics.
>
> The hardware consists of
>
>    - a DELL Precision T5810  desktop computer with an Nvidia Quadro M4000
>    (8 Gbyte memory, 4 DP) graphics card
>    - Nvidia GeForce 3D Vision 2 (NVIDIA GEF 3D VISION 2 GLASSES KIT)
>    active stereo glasses
>    - a stereo connector PNY Quadro 4000 3D for the synchronization of
>    graphics card and glasses
>    - an ASUS 24" LED 3D - VG248QE display
>    - a DisplayPort-DisplayPort cable
>
> The Nvidia linux drivers from version 367.57 can handle the current
> version of the Nvidia glasses.
>
> For an obscure reason a direct DP-DP connection between graphics card and
> display is absolutely required in order to obtain fully working stereo. If
> a DP-DVI dual link adapter is used, the stereo does not work on the top and
> the bottom part of the screen. This is true for a native DELL active
> adaptor or generic models. The exact reason remains unresolved, but the
> solution is to use a direct DP-DP connection. This limits the available
> choice of displays which require 120 Hz for 1080*1980 screen resolution and
> a DP input. We have been choosing a “Nvidia 3D ready” model.
>
> There has been a considerate about of exchange about this problem on
>
>
> https://devtalk.nvidia.com/default/topic/992892/linux/partially-working-stereoscopic-effect-with-3d-vision-under-debian-linux/
>
> The setup comes with a price tag of about 1600 € free of taxes.
>
> coot, pymol and chimera work straight without problems in hardware stereo
> mode. The experience is absolutely great.
>
> Best
>
> Wim
> --
>
> Wim Burmeister
> Professeur
> Institut de Biologie Structurale (IBS) CIBB
> 71 avenue des Martyrs
> CS 20192
> 38044 Grenoble Cedex 9, FRANCE
> E-mail: wim.burmeis...@ibs.fr
> Tel:    +33 (0) 457 42 87 41       Fax: +33 (0) 476 20 94 00
> website
> <http://www.ibs.fr/research/research-groups/viral-replication-machines-group-m-jamin/team-03/article/poxvirus-replication-machinery-presentation/>
>
>
>
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