Yes, it would consist basically on coding a replica of the
RTPBaseUDPIPv4Socket class in ccrtp/channel.h, which would be a
wrapper for TCP functionality in Common C++. The new class should take
care of the segmentation rules defined for RTP over TCP which are
fairly simple.

With that, say RTPBaseTCPIPv4Socket you would need just to instantiate
the DualRTPChannel template or just define a new type say
TCPRTPChannel.

On Fri, May 06, 2005 at 06:58:50AM -0400, David Sugar wrote:
> The delivery and queuing in ccrtp are fairly abstracted as templates, so 
> I think in theory it could be possible to come up with an assembly that 
> would combine a tcp socket transport class that interlinks with the rest 
> of ccrtp (or for that matter, perhaps even an ipx one, or any generic 
> socket method) but I don't know of any immediate work in this area offhand.
> 
> Won J. Jeon wrote:
> >Can I run on RTP with ccRTP on top of TCP? If so, how
> >can I set up a simple STREAM server and client using
> >blocking socket functions like select and recv?
> >Thanks.
> >
> >
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