Hei list,

I am using the audiotx.cpp as a base class to transfer a file to a destination.
As i realized that audiotx was opening a random socket to send the source,
i decided to use the SymmetricRTPSessions instead.  This is just because that 
two communication partners should know only one port of the other.

So far so good:
Now to my surprise, the quality of the transmitted file on the receivers' side 
is unbelievable worse if i use the SymmtericRTPSession to create the socket 
object.  Why is that? Do i have to do sthing more, like block receiving until 
send finishes? 

The code is almost the same with audiotx.cpp,  except that i use 
"SymmetricRTPSession socket" and do a busy waiting in the execution 
procedure(main()) like:  while(!transmitter->getTStateFinished() ); 

Thanx in advance




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