Get a minute on and a mame Machean at ur hackerspace ;) Mines doing a retro computer gathering in December though I'm pritty much the only retro computer person but it does draw interest. I also organize synth meetups.
Skullspace As for games SimCity original Space quest 3 Oils well Transport tycoon Some.oddballs I never knew the names of off my dad's Heathkit h89 some.old basic games u can make outa book hmm idea.. u could do a basic workshop making a game on a old system old school to deminstrate what it was like before games came out in easy to use formats also u can't forget zork... On Oct 11, 2016 12:41 PM, "Alan Perry" <ape...@snowmoose.com> wrote: > > > > On Oct 11, 2016, at 09:24, Josh Dersch <dersc...@gmail.com> wrote: > > > >> On 10/11/16 9:06 AM, Charles Anthony wrote: > >> > >> On Tue, Oct 11, 2016 at 8:44 AM, william degnan <billdeg...@gmail.com> > >> wrote: > >> > >>>> > >>>> DOS PC: Doom > >>>> > >>>> > >>> Last comment from me... > >>> > >>> I played SGI Doom the other day for the first time. There are always > new > >>> discoveries, I did not even know this port existed. > >>> > >> As I understand it, the SGIs were the development platform for DOOM, and > >> the PC version is the 'port'. > > That's incorrect -- DOOM was developed on NeXT hardware. > > Yep. In '93 (IIRC), I bought the last of the new NeXT magneto-optical > cartridge that Canon had and was selling them via Usenet. One of the buyers > was some guy named John Carmack from some company called Id Software. He > paid by check and, trying to decide whether to wait for the check to clear, > I asked some co-workers also from Dallas if they had heard of him or the > company (they hadn't). > > As far as Doom, not long after I became a Sun employee in Mountain View in > '94-95, we played Doom Arena, a networked, multiplayer version of Doom. It > saturated the network, so could only be played after business hours. It ran > on SPARCstations under Solaris. > > alan > > > > > - Josh > > > >> -- Charles > >> > > > >