On Thu, Feb 7, 2019 at 3:50 AM Phil Pemberton via cctalk <cctalk@classiccmp.org> wrote: > On Wed, 6 Feb 2019, Tomasz Rola wrote: > > > On Wed, Feb 06, 2019 at 03:08:14PM +0000, Phil Pemberton via cctalk wrote: > >> I'm (still) trying to reverse-engineer a ton of M68K ROM code which > >> was apparently compiled with a circa-1990 C compiler. > >> > >> Does anyone have copies of any of the following... > >> * Lattice C > > > > Aztec C, by Manx Software (by now probably defunct). > > http://www.aztecmuseum.ca/index.htm
I've been working on a project this month and I'm using FS-UAE to emulate the Amiga and running SAS/C 6.58. One distinct advantage is it writes Amiga files to the underlying UNIX filesystem so getting data in and out of the emulated environment is utterly trivial (making it easy to get and install tools and to export the results. The same technique would work with Aztec C. Local Makefiles running under AmigaDOS, your choice of editing files inside or outside the emulator... My target environment is actually AmigaDOS so it was an obvious choice, but if your target is binary objects, there they are on your platform's filesystem, ready to burn into ROMs or do whatever with. Of course, I spent a lot of time on the Amiga so I have no problems with that being my working environment. YMMV. -ethan