On Fri, 2007-01-12 at 14:55 +0000, Cool_Zer0 wrote: > Hi there! > > I'm interested on compiling FFMPEG for Windows CE (Windows Mobile 5.0). > Anyone knows if it will be possible with CeGcc?
To a large extent : Yes it is. I just compiled ffmpeg using this :
./configure --cross-compile --cc=arm-wince-cegcc-gcc
--arch=arm-wince-cegcc
make
This compiled a lot of stuff without problem (several large
directories), it eventually failed in the libavformat directory on
grab.c which required include files that I don't have :
grab.c:25:22: error: sys/mman.h: No such file or directory
grab.c:28:28: error: linux/videodev.h: No such file or directory
I would expect that you can solve this by installing some development
package. I've not dug deeper, I think the point is clear :
dannypc: {25} ls -l */*.a
-rw-rw-r-- 1 danny backx 12193296 Jan 13 08:41 libavcodec/libavcodec.a
-rw-rw-r-- 1 danny backx 73852 Jan 13 08:32 libavutil/libavutil.a
I've not played with other configure options like the ones to build
shared libraries, but we've done that with cegcc so I expect there's a
way to do that as well.
Danny
--
Danny Backx ; danny.backx - at - scarlet.be ; http://danny.backx.info
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