Hi, I've got a strange question. A simple ".exe" compiled with MS C++ is about 3 kB long, the same code compiled with CeGCC is about 40 kB long. Similarly, a ".dll" compiled with MS C++ is about 39 kB long, the same code compiled with CeGCC is about 89 kB long. In both cases, the CeGCC produces significantly longer binaries (in both cases about 40 kB longer). Of course, in all cases, the debug info is stripped (and the code is "optimized" by the compiler). Can someone comment on this issue? Maybe I need to switch some additional flags on? Best regards, Jacek.
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