On 9/1/06, Jason Dunsmore <[EMAIL PROTECTED]> wrote:
fwiw, I am using Celtk/Cello in anger every day on a big project and it is working well, but it is all new and unpolished and as always undocumented (tho Tcl/Tk and Togl doc apply). It is really nice having full access to the event stream (and of course OpenGL).
FrankG has gotten Celtk/togl stuff working on OSX under AllegroCL, also fwiw.
All in all, i think your tolerance for rough edges and wet paint has to be pretty high to jump in with me on Celtk/Cello, but with FTGL and GraphicsMagick /and/ OpenAL I am definitely having a ball. I also like the othe portable things one gets from Tcl besides just the Tk GUI.
hth, ken
Hi, I'd like to use cells-gtk for my gui, but I need opengl for
displaying an interactive 3d graph. How would one use cl-opengl with
cells-gtk? Would I be better off just using another toolkit, such as
celtk or cello?
fwiw, I am using Celtk/Cello in anger every day on a big project and it is working well, but it is all new and unpolished and as always undocumented (tho Tcl/Tk and Togl doc apply). It is really nice having full access to the event stream (and of course OpenGL).
FrankG has gotten Celtk/togl stuff working on OSX under AllegroCL, also fwiw.
All in all, i think your tolerance for rough edges and wet paint has to be pretty high to jump in with me on Celtk/Cello, but with FTGL and GraphicsMagick /and/ OpenAL I am definitely having a ball. I also like the othe portable things one gets from Tcl besides just the Tk GUI.
hth, ken
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