I created ticket http://tracker.newdream.net/issues/2100 for this.
On Fri, Feb 24, 2012 at 10:31, Tommi Virtanen <tommi.virta...@dreamhost.com> wrote: > On Fri, Feb 24, 2012 at 07:38, Jim Schutt <jasc...@sandia.gov> wrote: >> I've finally figured out what is going on with this behaviour. >> Memory usage was on the right track. >> >> It turns out to be an unfortunate interaction between the >> number of OSDs/server, number of clients, TCP socket buffer >> autotuning, the policy throttler, and limits on the total >> memory used by the TCP stack (net/ipv4/tcp_mem sysctl). >> >> What happens is that for throttled reader threads, the >> TCP stack will continue to receive data as long as there >> is available socket buffer, and the sender has data to send. > > Ohh! Yes, if the userspace stops reading a socket, kernel will buffer > data as per SO_RCVBUF etc. And TCP has global limits, and that is > going to push it uncomfortably close to the global limit. > > Ceph *could* manipulate SO_RCVBUF size at the time it decides to > throttle a client, that would limit the TCP buffer space consumed by > throttled clients (except for a race where the data got received > before Ceph called setsockopt). I recall seeing a trick like that > pulled off somewhere, but I can't find an example right now. > > Or perhaps we just say "sorry your server is swamped with too much > work for the resources it's given; you need more of them". That's not > nice though, when throttling can slow down the non-throttled > connections. -- To unsubscribe from this list: send the line "unsubscribe ceph-devel" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html