The size of the memory area feeded to crush_decode() should be limited
not only by osdmap end, but also by the crush map length.  Also, drop
unnecessary dout() (dout() in crush_decode() conveys the same info) and
step past crush map only if it is decoded successfully.

Signed-off-by: Ilya Dryomov <ilya.dryo...@inktank.com>
---
 net/ceph/osdmap.c |    7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/net/ceph/osdmap.c b/net/ceph/osdmap.c
index 19aca4d3c5dd..b70357adbdc0 100644
--- a/net/ceph/osdmap.c
+++ b/net/ceph/osdmap.c
@@ -796,16 +796,13 @@ static int osdmap_decode(void **p, void *end, struct 
ceph_osdmap *map)
 
        /* crush */
        ceph_decode_32_safe(p, end, len, e_inval);
-       dout("osdmap_decode crush len %d from off 0x%x\n", len,
-            (int)(*p - start));
-       ceph_decode_need(p, end, len, e_inval);
-       map->crush = crush_decode(*p, end);
-       *p += len;
+       map->crush = crush_decode(*p, min(*p + len, end));
        if (IS_ERR(map->crush)) {
                err = PTR_ERR(map->crush);
                map->crush = NULL;
                goto bad;
        }
+       *p += len;
 
        /* ignore the rest */
        *p = end;
-- 
1.7.10.4

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