Do I recall that the number of shards is ideally odd, or even prime?  
Performance might be increased by indexless buckets if the application can 
handle

> On Aug 29, 2022, at 10:06 AM, J. Eric Ivancich <ivanc...@redhat.com> wrote:
> 
> Generally it’s a good thing. There’s less contention for bucket index 
> updates when, for example, lots of writes are happening together. Dynamic 
> resharding will take things up to 1999 shards on its own with the default 
> config.
> 
> Given that we use hashing of objet names to determine which shard they go to, 
> the most complicated operation is bucket listing, which has to retrieve 
> entries from each shard, order them, and return them to the client. And it 
> has to do this in batches of about 1000 at a time.
> 
> It looks like you’re expecting on the order of 10,000,000 objects in these 
> buckets, so I imagine you’re not going to be listing them with any regularity.
> 
> Eric
> (he/him)
> 
>> On Aug 29, 2022, at 12:06 PM, Boris Behrens <b...@kervyn.de> wrote:
>> 
>> Hi there,
>> 
>> I have some buckets that would require >100 shards and I would like to ask
>> if there are any downsides to have these many shards on a bucket?
>> 
>> Cheers
>> Boris
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