> The largest group of threads is those from the network messenger — in
> the current implementation it creates two threads per process the
> daemon is communicating with. That's two threads for each OSD it
> shares PGs with, and two threads for each client which is accessing
> any data on that OSD.

If I read your statement right, then 1000 threads still seem excessive, no? 
(with 24 OSD, there's only max 2 * 23 threads to the other OSDs + some threads 
to the clients)...

/jc
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