Impressive. Of course at ~$50/game vs. ~$8/ticket, it takes about 1/6
of the amount of purchases. That's 25,000 people or so buying the
game. Still, I remember when it was a big deal when "star" actors like
Dennis Hopper did voice talent for a game back in the '90s.

-Kevin


On Thu, 11 Nov 2004 14:56:05 -0500, Erika L. Walker-Arnold
<[EMAIL PROTECTED]> wrote:
> Halo 2 Shatters Movie Records
> 
> Record-breaking game release humbles Hollywood
> 11 November 2004
> Now there are piles of money and there are piles of money, but the
> whopping sacks of cash that the creators of Halo 2 are currently carting
> around could probably sink the Titanic. Which is ironic really, given
> that, at $125 million, the game's first day sales have outperformed any
> Hollywood blockbuster's opening weekend. Ever.
> 
> According to Microsoft, the sequel to the immensely popular Xbox game
> sold more than 2.38 million copies on its release, which, if you hadn't
> guessed, is one hell of a lot of games. Not even Spider-Man with its
> record-breaking $114 million opening weekend can hold a candle to Halo's
> launch, making this a very good day for the folks at Bungie software,
> who made it all possible.
> 
> More at:
> http://www.empireonline.co.uk/site/news/newsstory.asp?news_id=16362
> 
> Cheers,
> Erika
> 
> 

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