I used a couple of simulators like this (probably at a SIGGRAPH show, maybe at a military VR show), the most memorable was an immersive dolphin swim where you controlled the movement by biofeedback "relaxation"
On 11/23/05, Sandy Clark <[EMAIL PROTECTED]> wrote: > I'm not much of a computer gamer, but this one intrigued me. > > Journey to the Wild Divine http://www.wilddivine.com is a computer game that > is based on biofeedback. In order to complete the puzzles in this game, I > must relax or energize my mind/body through breathing, laughing and > visualization. I haven't gone too far yet, but so far I have juggled and > levitated balls, spun a pinwheel, lit a fire and balanced rocks. Each has > required me to do different things to make them work. (and it is me, not > the game, cause as a test, in the middle of completing something, I did the > exact opposite and the game reacted) > > Anyone else played this or is intrigued by this? The game comes with three > finger sensors (1 heart rate and 2 Skin conductivity) to be worn on the hand > that isn't using the mouse. The graphics are beautiful and it's a very > stress free game. > > Or am I just too weird for words? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Get the mailserver that powers this list at http://www.houseoffusion.com/banners/view.cfm?bannerid=17 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:184006 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=11502.10531.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
