Don't get me wrong, I think it's cool as hell, but I do find it a little interesting that he says "without having to change a single line of code" and then goes on to say "it took only a series of seriously tiny platform-specific wrappers to make his program function on each."
So, he didn't have to change a single line of code, except the ones that changed. -Cameron On Mon, Apr 5, 2010 at 9:12 PM, Vivec <gel21...@gmail.com> wrote: > > http://www.engadget.com/2010/04/05/adobe-air-developer-demonstration-one-game-five-platforms-all/ > > "We love the idea of Android apps running on iPhone and vice versa, > and that's exactly what Adobe's selling with its multiplatform > development solution AIR -- but though we've seen a demo here and > there, conversations we've had with the company led us to believe that > AIR was not yet up to the task. However, Adobe dev Christian Cantrell > has the proof -- he created a game of Reversi that runs on five > platforms without having to change a single line of code. In a video > after the break, he demonstrates iReverse running on OS X, Windows 7, > Ubuntu Linux, the iPhone, a Droid and the new iPad, explaining how it > took only a series of seriously tiny platform-specific wrappers to > make his program function on each." > > Sounds neat! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Want to reach the ColdFusion community with something they want? Let them know on the House of Fusion mailing lists Archive: http://www.houseoffusion.com/groups/cf-community/message.cfm/messageid:315130 Subscription: http://www.houseoffusion.com/groups/cf-community/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/groups/cf-community/unsubscribe.cfm