On Wed, Dec 8, 2010 at 7:51 PM, Robert Munn wrote:
...
> Read "The Art of War" to understand why you never give the enemy any
> information they can use.

Technically, you want to give them *lots* of information they /think/
they can use.

The idea is to get inside their OODA loop.

You want them to think you're at X, when really you are at Y.

My foes are lucky I don't have foes.

And that's a fact.

 Or is it?

<.<
>.>
^.^

LOL.  It is.

-- 
Prosperity is no just scale; adversity is the only balance to weigh friends.
Plutarch

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