caveat: im not a gamer, but i do LOVE some games, and the ones i love are very hard to predict. they get to the game fast, and make sense without me having to read the instructions. or the instructions are intermixed like a lot of games these days, where they show you what to do, by engaging you to do it while you play the 1st level.
thoughts: great ui. engaging colors and look & feel. the theme *may* be a bit straight edge to appeal to kids over 14, maybe even younger these days. the opening instructions were looooong, didnt hold my attention, by about the 5th screen i moved on to just clicking VERY fast and moving through to get to it... once in there, because i didnt read the instructions, i had no clue what to do, and lost interest. anyway... great ui, great movement, etc. On Mon, Aug 15, 2011 at 7:45 PM, Medic <hofme...@gmail.com> wrote: > > Anyone feel like playing a flash game we just released for a client of ours? > It's a pretty simple game and only usually lasts about 5 mins. The mandate > was to engage 10 to 17 years olds while helping deliver key messages (about > safety) in a fun way. I think we did a pretty good job, but I'd love your > opinions. > > http://www.funparkboss.com > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Order the Adobe Coldfusion Anthology now! http://www.amazon.com/Adobe-Coldfusion-Anthology/dp/1430272155/?tag=houseoffusion Archive: http://www.houseoffusion.com/groups/cf-community/message.cfm/messageid:341528 Subscription: http://www.houseoffusion.com/groups/cf-community/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/groups/cf-community/unsubscribe.cfm