That's what I was looking for. Thanks Barney Bryan F. Hogan Product Manager eDonor(r) - Recruit, Retain, Repeat A Global Med Technologies(r) Company
P 602.489.7844 F 602.489.7801 www.edonor.com The information contained in this electronic mail message, including all attachments hereto, is confidential information intended only for distribution to the individual(s) named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution, use or copying of this communication, and the information contained herein, is strictly prohibited. If you have received this communication in error, please immediately notify us by telephone at (602) 489-7800 and delete the original message. Thank you. -----Original Message----- From: Barney Boisvert [mailto:bboisv...@gmail.com] Sent: Sunday, January 04, 2009 9:48 PM To: cf-talk Subject: Re: iPhone Development If you just go grab Safari for Windows and use JS to resize it to the right viewport you can get a pretty close approximation. Not perfect, particularly for mouse interaction, but it's reasonable. If you're serious about developing iPhone apps, you're gonna want an iPhone/iTouch. For native development, you have to have an Intel-based Mac running OSX 10.5 and the free SDK from Apple. Apps are built in Objective-C (as mentioned above). If you want to distribute, you have to pay $100 to get a key and then you can submit to the app store. cheers, barneyb On Sun, Jan 4, 2009 at 8:41 PM, Bryan Hogan <bho...@edonor.com> wrote: > Of course it can't be built with CFML. ;) I understand that, what I'm > looking to do is get started building applications for the iPhone. The > first of which is simple enough as Barney explained, just create the > application to fit within a certain size and add the meta tag telling > the iPhone browser that it is an iPhone site. > > This is simple enough, I am wondering though, if anyone knows of any > emulator for Windows where I can test these applications. > > Furthermore, I would like to learn more about developing natively for > the iPhone client to create embedded applications. > > Bryan F. Hogan > Product Manager > eDonor(r) - Recruit, Retain, Repeat > A Global Med Technologies(r) Company > > P 602.489.7844 > F 602.489.7801 > www.edonor.com > > The information contained in this electronic mail message, including all > attachments hereto, is confidential information intended only for > distribution to the individual(s) named above. If the reader of this > message is not the intended recipient, you are hereby notified that any > dissemination, distribution, use or copying of this communication, and > the information contained herein, is strictly prohibited. If you have > received this communication in error, please immediately notify us by > telephone at (602) 489-7800 and delete the original message. Thank you. > > -----Original Message----- > From: Ryan Stille [mailto:r...@cfwebtools.com] > Sent: Sunday, January 04, 2009 5:01 PM > To: cf-talk > Subject: Re: iPhone Development > > Bryan Hogan wrote: >> Can someone point me into the right direction to get started > developing >> iPhone applications with CFML? I would like to develop on Windows if > at >> all possible. >> > > You can't develop iPhone applications with CFML. You can build a *web > application* thats targeted to mobile (very small screen) browsers, > however, using CFML. > > iPhone applications are developed using Objective-C and the iPhone SDK. > > -Ryan > > > > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Adobe® ColdFusion® 8 software 8 is the most important and dramatic release to date Get the Free Trial http://ad.doubleclick.net/clk;207172674;29440083;f Archive: http://www.houseoffusion.com/groups/cf-talk/message.cfm/messageid:317380 Subscription: http://www.houseoffusion.com/groups/cf-talk/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4