I suppose you could convert to base 10 and use regular mathematical
functions and then convert back to base 16 (using inputbaseN/formatbaseN to
help you along).

-Bill
/intraget
----- Original Message -----
From: Aidan Whitehall <[EMAIL PROTECTED]>
To: CF-Talk <[EMAIL PROTECTED]>
Sent: Thursday, December 14, 2000 9:25 AM
Subject: Deducting one Hex value from another


> I've got an RGB value in hex and want to deduct another hex value from it.
>
> Does anyone know what the syntax would be to do this in CFML?
>
> Just an indication of what functions to use would be a great help (is
there
> a BaseN type function?).
>
>
>
> Thanks
>
> --
> Aidan Whitehall <[EMAIL PROTECTED]>
> Netshopper UK Ltd
> Advanced Web Solutions & Services
>
> http://www.netshopperuk.com/
> Telephone +44 (01744) 648650
> Fax +44 (01744) 648651
>
>
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